
alert: This article delays the spiiler sector for a hundred line -last defense academy. If you are still playing the game and want to go into the blind, we recommend you to come back in another time …
I am not a fan of strategic RPGS … that is that I must have told you before playing a hundred line -last Defense Academy. Heck, I am still not sure that I would call myself the ‘fan’ of style, necessary; A game is probably not enough to speak me He excess. Hundred lines, however ..? Yes, I am a fan of hundred line.
In fact, this is easily my game of the year, and even with switch 2 on the horizon, it is actually going to take something special to complete its throne. Mich gave it a ‘excellent’ 9/10 in our review, but what did he not cover – what is that Could not do Cover without spoiling anything – how ridiculous ambitious also is also the Kyo Games View Novel / Strategic RPG Hybrid.
Therefore, if you are sensitive about the spiiler and want to completely refresh in it, consider your final warning on it. We are going in, friends.
I want to see the amazing artists of the first characters before I headfire at The Big Twist ™ before I undoubtedly. Before Danganronpa, the full base of hundred line – to save and save his school against the invaders during a hundred days – would have crashed and burnt, it was not for the choice of Takumi Smino, Darumi Ammiya, Shauhma Ginzaki, Nojomi Kirifuji, and the rest.
The character’s work is actually where director Kazutaka Kodaka and Kotro Uchikoshi shine. He managed to make each member of the ‘Special Defense Unit’ to make it completely unique and special in his own way.
For example, take Tsubasa Kavana. Whenever she is placed in a stressful position, she immediately feels nauseous, and makes it for some amazing comic relief. Whenever the story took a dark turn, I pleaded several times, and the camera switched to Tsubasa to dry out loud.
In addition to the comic relief, however, we also learn a lot about Tsubasa’s background, which includes his passion for machinery by fixing cars with his grandfather as a child. We dive equal dives in every character, at the point where we begin to understand the possible causes behind their various quirks. Even the total pratts like Ima Tsukumo, whose ‘dear sister’ proves deeply towards Kako, becomes its backstory and the way the conspiracy moves forward, it becomes its own moment.
By the time I reached the credit, I did not really want to finish the game. I grew up to love these characters, and some significant disadvantages actually brought tears to my eye during the final stages; There is something that is not complete before. Couldn’t I just go? Just a little bit ..?
Well, here is the matter: it did not end.
When you reach for the last few days in the original hundred-day timelines, you learn that through the powers obtained through the absorption of your enemies, the hero Takumi can actually go back in a day in time and again again the whole thing. Only this time, you are free to make significant changes in the story and do your work towards one of the potential hundred different ends. wait – Hold my beer, Neer Automata!

I know what you are probably thinking, and no, you don’t have to play through Complete A hundred times game. Effectively, the story can put a branch in many different paths, each of which has many possible ends, and the game also gives you the ability to jump back in specific days to change your decisions and change the path of the story.
Some ends can be very short, others a little long … some good, and some Very Bad. Someone can become the villain of the story, while the other can be consumed by your zombified friends with his allegiance Kieoshika Magdori. The variety of the path is simply absurd, and the discovery of each one is a pleasure.
These are just one couple, we will say, ‘insignificant’ potential end. I will not go to those who can actually spoil overraching plots; Even if you are still with me at this point, I would like you to enjoy a hundred line story on your terms. However, it is safe to say that through those initial one hundred days the run can certainly be considered a ‘preamble’, even if it is comfortably standing as a compelling story in itself with a beginning, middle and end.
So you can definitely stay there and be a grand ol time, but if you are looking for something more ambitious – then something that throws the rule book out of the window – I encourage you to keep walking and see what a hundred line has done your sleeve. This is just fantastic.
There are many reasons that I love this game. I like to find out what to do during the ‘free time’ sessions, in which you can either chat with your fellow students, enter the world in a board-game-inspired minigem, or potentially upgrade your capabilities to some war simulation to upgrade your abilities.
The biggest surprise for me, however, how much I loved the war system. As I have mentioned in the beginning, I am not usually not one for the strategic RPG, but a hundred line-based structure just works so well. I often get overwhelmed when it comes to deciding how to contact the strategic gameplay: How do these characters work? Why can’t I go to more than two places? Just what I do to do,
The hundred line made it easy, however, and it is once again thankful thanks to remarkably unique and diverse artists. Their artistic design makes it easy to separate one from the other, and it only took some battles until I missed their strengths and weaknesses, as well as how their attacks play in the battlefield. It reached the point where, after a few quiet days filled with ‘free time’, the war alarm filled me with enthusiasm to indicate the upcoming battle.
Most of the battles seemed remarkable and I never felt completely helpless against the crowd of invaders, but there were still something that I managed to straight in the bot and lost in a few minutes. In those examples, the game gives you an option to re-create the fight with a significant boost to your manpower, immediately gives you 300% ‘voltage’ (which essentially gives you three uses of your additional specialized special attacks) and replenish the health of your squad. Is this cheating? Sure, i Estimate… but it makes the game much more acceptable for strategic newcomers like itself.
I consider the Danganronpa series. I think they are amazing sports that are now compelling as they were back when they were first launched, and if it was not for Dangronpa, I don’t think it would not be a hundred line. I have to be honest with myself, though … hundred lines are better. This is an excellent work.
Co-director Kazutaka Kodaka is Recently confirmed The game is “being sold well”, but I still feel that enough people are not talking about it. However, I suspect that as years pass and more people play it through the word of the mouth, it will go down as one of the greatest view novels of all time. There is nothing else.
Have you played through a hundred line – the last defense academy yet? What do you make of it? Do you have a favorite character / end? Tell us with a comment in normal place.