A sweeping patch was released from the escape from the torque last week and it calls the “hardcore wipe” progress to all players, given how the game economy works, changes the progress system, and even changes the structure of the game and disables existing maps.
Naturally, the players reacted in a calm and rational manner. Just joking: Most of the hell were crazy, the developer Battlestate Game in the open rebellion with some sections of the community has done its beloved extraction shooter. The main impact of the wipe was to slow down the progress of the game and despite the fight, despite giving some prior warning it was going to happen, the dramatic decrease in sports content still seemed to blind something.
The two special bugs are now addressed by the Battlestate Games, which states that it continues to monitor the reaction to the wipe. The biggest issue was available for only two raids out of the 11 maps of Tarkov, accessible through in-game transit points with others: it has been abandoned and “all locations are now available for selection.”
Second, guaranteed boss spawn has become a low guarantee. The early hardcore wipes made a boss spon 100%likely, which increased the difficulty for single players, but well was a boon for dried teams that could cultivate them for looting. The game now “low () reduced () boss chances up to 70%”, which does not seem like a large -scale change, but we will see how it plays in practice.
Nikita Bayanov, head of the studio of the Battlestate Games, says that “we will slowly switch to the traders (loyal levels), places and everything to simulate and slow the OG gameplay to escape from the torque,” therefore, expect more additions as there are some words in Hardcore Vice Setals.Shut Up“Russian deity: They are separated.