
I have been waiting for more than 10 years since the bottled thief reboot for a new game in the series, and now that it is happening, I can think that I am old “Careful what you wish for” Proverb. Because later in 2025 thieves VR: Legacy of Shadow.
The thief VR is a “remaginated”, once on the chain, takes the players back to the city, “a place of shadow, which is ruled by the dictator Lord Yulisis Northcrest.”
The YouTube listing states, “You are magpai, the orphan from the northcrest orphan is shaped by a clever thief and roads, stealing as the only means to survive,” said in YouTube listing. “This is until you expose anything more: a mythological deformation evidence holding a heritage from the past.”
For those who are not familiar with the series, assessing that deformation evidence-triler is not a big official language ‘wrong, and further spoils for the 27-year-old videogame, although the first three thieves have artificial eye created by Hammrites for the game heroes. And Garates contain themselves in any way, although that voice is very at the end – “I thought I was dead” – not the same sound like him. Like a very good imitation.
In any event, what’s on the table here:
- Stolen – Bypass lock with pickpocket guards, probes hidden coaches, and collision VR interactions.
- Mastery – Stick to darkness with real -time stealth mechanics, patrol, and external enemies.
- Accurate and skill – Master equipment like bow, sticks and water arrows with realistic haptic feedback
- Highlight a conspiracy in a city where shadow speaks loudly than words
It all looks like a thief game, and this is the right form, if you count the deadly shade among them, which I do sometimes and sometimes do not depend on my mood. There is a good chance that it can be a very solid VR experience. And as I am dedicated to Stephen Russell, if the thief is going to carry forward the series, it is probably time for a new lead – or at least to start making tricks in that direction.
None of whom does not unsecre my mood. The superficial thief trapped from one side, the fact that it is stuck behind the VR-and the playstation-exclusive VR, no less-it is essentially a non-unit. Which I am not as a minor tovr fans, but simply a reflection of the fact that VR specification limits the size of the potential market to the point where it is almost irrelevant. It is quite clearly, a place for spinoff and throw, and perhaps I am stubborn or hoarse (or both, I am old, after all), but it actually rubs the wrong way to see the thief, after such a long absence, ends in that stack.
Glomewood manufacturer Dillon Rogers may not feel very strongly about it, but they definitely have emotions.
(In my defense, I am the least consistent on this front: When Ubisoft announced a new spleter cell game, I was also urinated, which came out a VR Thing in 2020.)
The thief VR is being developed by the vertigo games, which include the Metro Jagriti and Arizona Sunshine in the previous release, both are considered to be due to the VR community as well, so if you are in that kind, there is also a point in its favor. It is ready to come this year and is now ready for desire Steam, Meta QuestAnd Playstation VR2,