The battlefield community is in a game with discussion about a new mechanic, most of them have not played. The next Battalfield Labs Test, which only has access to some players, is going to experiment with some, hit a nerve for many, and caused a slight movement.
As you can expect, the dice and the development team of the next battlefield uses laboratories to float ideas and mechanics to get the player’s response. By its nature, some of them are going to be more popular than others, but there is a different tone in the discussion about this latest change.
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From that moment onwards it opened its doors for testing, and all saw all the leaked footage, the consensus about Batalfield Labs has been incredibly positive. I leaked a lot in myself and whatever I saw, I hoped a lot of expectations for the next game.
But you cannot expect that the previous, especially since that whole practice is for testing and recurrence, which essentially means everything that goes into each construction will not like everyone. There is no arms restriction in the next labs build, allowing each class to use any weapon type.
This signature makes way for arms, a new system designed to encourage players to stick to their class identity. Each class has a type of weapon, designed to coordinate with its identity, and only when doing so, only that class gets a bonus. For example, Ricon class can hold your breath for a long time when using sniper rifles – a signature weapon for that particular class. As the developer tells A blog postHowever, some weapons type – such as DMR, carbine and shotgun do not give any bonuses when used by any class.
This is part of the design ethos of dice for the new class system, and the developer said that this signature system also takes other aspects. Each category has an signature feature – essentially passive bonus, signature gadget and a default weapon package. Importantly, players only have control over their weapon package. They can either go with default, or make their own, keeping in mind what they are going to achieve with each choice.

Although no one is able to try new changes in sports, the news has not been specially well received. For one, this weapon does not go well with the idea of ​​bordering attachment, which is shown earlier. It also reminds that the way Batalfield 2042 has worked, the biggest sin, whose biggest sin is to be a battlefield, was losing the sight of what is to be a battlefield.
Since the blog post was live, the discussion on the official battlefield Reddit is increasing. many Want restrictions to stayBut many others Don’t think it is a realistic hope For a 2025 shooter, who is trying to appeal to a audience for others – call of duty players.
The battlefield range has a complex history with arms restrictions. The older the game is, the more likely it is that you can find strict boundaries that what type of weapon can be equipped with each class. There is no correct solution, and it is easy to return to how this or that option reduced a class.
The latter sports in the series attempted to lighten the boundaries by creating a square-endonistic weapon type, usually carbines that perform well in a variety of range. As many fans of the old battlefield will tell you, however, the ban is a main part of a good battlefield game. Removing with that and choosing for the proposed system can lead to the class identity, and class dependence can emphasize the best battlefield games.