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Crypto Gaming Studio Voya Games has raised $ 5 million in funding in one round under the leadership of 1KX and Makers Fund, in which Rockwex is also investing.
Angel Investor Jeff Zarlin, who camped the Sky Mavis, and COO of Sebastian Borgate, Kofounder and Sandbox, also participated in the round (Zarlin is also a partner in 1KX).
“Our goal is to build a token ecosystem where sports are connected through a common player economy and culture,” said Oliver Lafler, CEO and founder of Voya Games.
The studio has planned to use funding to release its upcoming game, Craft World, and set up a company for its long -term goals.
Craft World is billed as a “casual resource management game” with NFT items, where humans live with dinosaurs after a meteor hit Earth. Players should cultivate resources to build structures. The game is currently in its testnet stage, operated by an unspecified blockchain stack, and has seen it 100,000 downloads Already on Android. Voya says that more than 240,000 players have so far registered, and it has seen more than 1.1 million Testnet trades among the players.
“They are creating a web 3 gaming ecosystem, which prioritize openness and ownership,” he is making a public -like a public like a public economy, “said the pseudo -name 1kx partner said,” They are creating a web 3 gaming ecosystem. “
The game uses dyeno coin, a utility token players use to buy NFT items and crafts. Team They say It is not intended to be a speculative token, and it does not appear on the current Crypto exchanges.
Craft World is expected to be fully launched by the end of this year and will be released as a browser game on iOS, Android and web.
The Voya game was established in 2023 and is Tied with Angry Dynomites Lab, which released two pixelted dinosaurs NFT collections at the Ethearium in 2022. Lofler earlier cofounds the Kolibari Games, which was a mobile gaming studio with a game like Idol Minor Tycoon: Gold and Cash, with more than 100 million downloads on Android alone. Kolibri was acquired by Ubisoft in 2020.
The mobile game has continued to create an important part of the Crypto gaming market. Research of Game 7 found that mobile game launched 29% games last year, with an additional 20% telegram game (which is also mainly mobile games).
This means that about half the crypto game has a mobile-first focus, and does not include more than 26% crypto games that are launching in a browser, which can also be a mobile-first title.
Mobile games can be cheaper and easier than ambitious PC titles while having more opportunities for mudification through quick in-app purchases. They too Produce more revenue Overall, there are more players than the PC title. In addition, mobile games have an additional advantage that their audience is used for mudification strategies such as microtrans and access levels of access.
“Development costs for resource management games are comparatively low. It allows us to release the update quickly and repeatedly, allowing us to recognize and address problems based on the player’s response,” Voya Games Team wrote In its lightpaper.
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