Anchent Launching a new zero-equity accelerator for gaming and AI startups Now applications are open For your three -month program.
The accelerator is dedicated to the initial stage teams at the intersection of gaming and artificial intelligence. Established by Sony, Supersel, EA, Ubisoft and Playtrix veterans, completely remote programs provide hand-product sprints, weekly one session with industry leaders and direct access to a global investor network-when each startup has 100 percent of its cap-copy.
ENCHINT Back Companies produce games, gaming-industry tools, AI products and web 3 experiences. By removing office requirements and equity tombs, accelerator focuses on the rapid product recurrence, real -world traction and lukewarm introduction to publishers, VCS and strategic partners, who said in an interview with gamesbits, said Nuchent’s cofounder Uzeni Angowski said, said Nuchent’s cofounder Uzeni Angowski said.
Rolling Admission, Personal Start Date

The program is an intensive 12-week track that begins on the day a team is accepted. The founders apply whenever they are ready; There is no need to wait for certain colleagues. From the very first day, each company follows a milestone roadmap which includes the product deep-dives, Go-to-Market Workshop and Demo Day preparations.
“Founders should not wait for a calendar slot,” saidgovskiy. “Acceptance triggers day-one sprints, reviews shoulder to shoulder with live platests and triple-e-studios.
“Zero-equity is a strong advantage, another big benefit is a clean cap table that helps the early gaming and AI teams to shut down the future phase,” A former game designer in electronic arts and an expert of anchhant, in a statement, said, Akash Parmeswaran, the CEO of Fox, said. “From refining core loops to designing live-servis economies, we work in trenches so that founding players-earlier and can rely on ship games.”
Why zero-equity matters

Keeping the cap-table clean at the earliest as soon as possible helps the founders to maintain control and remains more attractive to future seeds and series A, when the weakening bet is too large. This allows the enchant to operate purely on the success of the startup, the product aligns the encouragement around the winning and the wealth raising milestones.
Applications are reviewed based on rolling, and the accepted teams can start immediately. Unegovskiy said that while running a demo day for sports startups, he felt something important: most of the initial stage founders do not fail because the products are weak-they fail because the business around it is not ready. No Go-to-Market, no mudification strategy, no clear consideration of how much money they need-or why.
“That’s why I worked closely with the people of Supersel, Ubisoft, Sony, EA, King, Axola, and Oracle – many of which I am sure that you know or with the creators of Tetris, Angry Birds, and to cut the rope, to cut the rope, with a new type of fasting for gaming and AI startups, said” UN
Without cohorts or equity, the company will provide concentrated support that helps founders to move forward.
“We help with pitch training, money ravaging prep, GTM and mudification strategy, grants and UA support, legal and marketing guidance – Plus access to more than $ 500,000 (cloud credits, analytics, devas, etc.) tools, credits and partner services.” “This is a simple model: a small monthly fee + a success fee if we help a team grow or grow – no initial weakening.”
The team consists of Tim Horton, an experienced gaming executive, with 16+ years of participation within the leadership, business development and global gaming industry. Horten helps to customize operations, increase development and distribute high quality projects in mobile gaming, triple-e-art, console porting and game development.
Sutton trout is an expert in leadership/strategic participation/business development/target achievement and revenue. He is an action-oriented leader with 20 years of experiences in sports and entertainment. He has worked in Supersel, Sony and WB Games. And he helped with complex projects and major launch like Hogwarts Legacy.
Apart from this, the team has former CIOs in Andree Finburg (Kuznetsov), GDEV and Nexters. He has more than 10 years of experience in gaming, tech and internet industries. He helped shut down 40+ deals of over $ 800 million, and is now an independent advisor who focuses on funding, M&A and strategy for gaming and interactive entertainment companies.
Unegovskiy is one of the experts, as he is a six -time founder with sports development and experience in AI. Other experts include rich shakedes, igor dives, June, odd lavi, martin Hoszowski, Kevin Beardsley, Yosef Warburg, Wes Harris, Elvis Fernandes, Han Lee, Faisal Nazir, Tim Geritson, Hovav Shoshan, Igor Bazano, Kasanov, Kasanov, Kasanov, Kasanov, Kasanov, Kasanav, Kasanov Japaridaze and Eugene Volikov.

By not taking a stake in the company, Unegovskiy said that the company focuses on doing side-by-side work with founders to improve everything from pitch to revenue strategy. It charges a flat monthly fee, as well as a successful fee if it helps a team to raise or grow money. The fee is generally 5% to 10% of the increased amount or part of revenue increase.
“We also reserves the right to invest in future era on the founder’s favorable terms-with alliances.
Long -term support, not short -term ownership, ”Unegovskiy said. He also stated that patrons and advisors have been aligned for the success of startups.

The company has just opened applications and starts looking at the diverse mixture of the founders of the stages from game studios to AI-tool builders in many fields. A significant part of interest from the projects working at gaming and AI intersection – a combination of creative ambition with scalable infrastructure.
“We are looking at strong indicators that the next wave of gaming startup will be deeply technical, globally brain, and will seek business-first support without the initial weakening,” Unegovskiy said.