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F1 25 Officially licensed EA is the latest installment in sports and codmaster-developed racing series. And while this year’s game is certainly some welcome additions, it has been seen for the previous few titles overcrowds the feeling of repetition upgrades.
Review information
Platform review: Ps5
Available on: PS5, Xbox Series X | S, pc
Release date: May 30, 2025
I still enjoy these games as a Formula 1 head, and fans of the game will like a lot about this year’s release. The return of the braking point expedition mode is a highlight, once again offered a surprisingly compelling story with a roster of charismatic characters.
My team also welcomes changes in career options. Although it is not quite a major overhaul, which I was expecting (and falls less in some relationships), it is now worth playing with the same driver career and is very low.
At its top, the new Decal Editor is a cute addition, giving you even more freedom to customize your car liveris. All reception features for a series that are regularly found in our best racing games guides.
The game also benefits from the specificity of the current-generation, as some tracks are fully prepared through lidar scanning. Although it is only a handful of circuit at this time, they undoubtedly appear much more detailed and lifetime than last year’s game.
But even with these new additions, F1 25 The series similar to the previous few sports, especially, especially F1 24 Absolutely. This is the nature of annual release, of course, especially stable in EA game. But it leaves F1 25 Once it seems as if once you experience new additions, it is going through motions. I am really expecting, with the regulation changes of the real -world regulation of the game in 2026, the next entry of codmasters can provide a more notable shakeup for a long -running franchise.
Life of a butler

I think it’s appropriate to say this F1 25 There is a lot of material for those who like to play solo. And if this is your first time with a codmaster F1 game, I give great advice to examine the new braking point campaign.
The braking point follows the tests and tribulations of the fictional concept racing team, which accepts the role of the eleventh organization on the grid. This latest entry follows the team through 2024 and 2025 sessions, as they grow from midfield veterans to real title contenders.
The main attraction of the braking point is its story and cutting, which is brought into life by the roster of very talented actors. This third entry is also the most compelling, and I have rounted myself continuously for concepts because it is repeatedly mentioned by all types of failures and controversies.
The braking point also doubles as a very excellent tutorial. Each chapter focuses on a specific track and introduces concepts such as mechanical failures, red flags, pit stops and team orders.
There is also some replay value to go around this time, as some story Beats will allow you to choose one of two drivers of Connersport for some chapters – Eden Jackson and Callie mayor. Such decisions will affect your team’s reputation, performance, alternative objectives and how the team is seen on news and social media.
In about 5-6 hours, it is a well-book, compact story mode and does well to give new players to speed up with sports, all offering a compelling story. For me, this is the best thing F1 25, And I hope that Kodmasters will investigate more story mode opportunities like braking points for future games.
Wheel knowledge

This is also worth staying in my team career mode this year, as F1 25 It is provided with a very important upgrade. This is not quite overhaul, which you may expect, but at least makes a play worth playing with a driver career mode, which was upgraded to the previous year’s game.
To some extent, the setup process will choose the principal of your team from a variety of preset avatars. One of these is a big selection F1 25 (For both your principal and player-creatured drivers, which is very good), even if you won’t see them much during a career mode.
Then you have to choose your initial budget, managerial style and car development progress, with every three preset. From there, you will choose a title sponsor, your engine provider and two of your early drivers.
Said that there is a driver where this my team overhaul shows its first thunder. No matter what your initial budget, you will be able to choose two of only six F2 drivers, which seem to have been chosen randomly. If you wanted Victor Martins or Franco Colapinto, but they did not find them in your list, you would need to go back and save a fresh. You cannot even leave any F1 talent, instead to start a driver’s conversation with them, which occurs in your first season.
The real managerial aspect of things performs better. Research and development is now divided into two, meaning that you have to create new upgrade parts after actually done. You will often find yourself to choose who among your drivers also receive these upgrade on your cars. Especially if, say, you have only a budget to create a part, or you choose to build two, and one of them is delayed.
best bit

I have always been a fan of the Kodmasters Breaking Point Campaign Series, and it is back with the third outing. F1 25It seems like the end of the trilogy here, and it once again impresses with a compelling lifting of excellent Cuttaneous, acting and bets. Even this time some replay value has been encouraged, as you are able to choose which concepts you control at some points in the campaign.
Frontier’s excellent F1 Manager 24, You have to spend money on the upgrade that benefits the comprehensive team. These personnel come in engineering and financial upgradation and can benefit you a lot in the long run. I personally preferred to speed up engineering, with allowances that allowed me to research and develop several parts at once. It was important with a backmarking car in my first year, which was a dire need to upgrade performance at the end of this set of rules.
The most compelling thing about my team 2.0 is that the whole thing feels like a balance act. Even something as simple as something to decide which of your two drivers to control for the weekend is some strategy for this. For example, if any of your driver is stuck from the back for a few weeks, it can severely negatively impact their morale. Therefore, taking them manual control for a better chance at scoring points can perform miracles for their mentality and future prospects.
I liked my team 2.0 more than last year’s driver career overhaul. Especially F1 25, Where the driver career remains too much – even with the same (disappointingly unwanted) introductory cutscene.
Thankfully, solo racing in general sounds perfectly better F1 25. It is largely thanks to some AI reforms that I have seen with the game in my time. The computer-controlled driver now looks much better to launch better than the initial grid, which means that you are less likely to overtake one of them immediately before a turn. They better defend their positions at high difficulty levels, and when the DRS is competent directly, it does not occur for the risky overtake.
Something on the scanner

F1 25 The introduction of Lidar scanning for a handful of circuit is also beneficial. This is a process that includes the team taking laser scans of some real -world tracks, which is for a level of expansion and realism.
Lider treatment is given in five tracks F1 25: Albert Park, Suzuka, Bahrain, Miami and Emola. These circuits have a noticeable collision in visual loyalty. The grass, karb and road surfaces all appear very little flat. At its top, there is a ton high in terms of trackcide expansion.
There have been more visual improvements with drivers, also, which now look like more real -world counterparts than ever before. Such smart upgrade ensures that the chain is well deployed to improve its graphics over the next few years, and I hope that codmaster will maintain speed.
Now, this means that the lidar scanned has a clear discrepancy between the tracks and which are still to achieve it. In addition, I spotted some very distracted visual insects on some circuits, where the object would spontaneously exist and output. It is not every track, but it racing in the circuit of the US, Mexico City and Zandwort, between some others, needs to be more painful than this.
Should I play F1 25?

Play it if …
If you play it …
Simple use
F1 25 There are a lot of access and support options for players of all stripes once again.
As usual, you can set the intensity of steering and brake assistors, as well as traction control and what you want is whether elements like safety cars and pits are automated or not. Here are some easy subtitle options, also, you allow their size and background ambiguity to adjust. Many languages ​​are also supported for team radio messages.
Racing wheel players are not being left out either. F1 25 Control settings support many best racing wheels. It also includes PS5 racing wheels and PC racing wheels, including overall steering sensitivity, force reaction integration and more adjusting.
How did I review F1 25
I saw in 25 hours F1 25 On PS5. This included several hours dedicated to the braking point campaign, the season with my team and driver career and the challenge-based F1 world mode, which remains largely unchanged in this year’s entry.
I played mainly with an LG CX OLED TV with a dualsense controller, sometimes hooked my Rig 900 Max HS HS Gaming heads to experience more immersive audio while driving.
May 2025 review for the first time

