
Fantasy Life I: The Girl Hu Styles Time Theft comes on the switch next week and is rolling an early access update on selected platforms ahead of the release level -5, competing to the game by 1.1.1.
This switch will be slightly different on the front – with version 1.1.0 apparently on 22 May (JST) reflects “some material of this update”. The version that reflects the “most” of the material will be released in the future version 1.2.0.
“For the nintendo switch version,” verr.1.1.0 “, which reflects some content of this update, will be released on Thursday, 22 May (JST). Most of the materials indicate that the future will be released as” verr.1.2.0 “.
Here is the translation of full patch notes from the official website of Level -5:
Fantasy Life I: The Girl Hu Styles Time (Early Access Update) – Version 1.1.1
Feature addition/adjustment
Add a signature function to the items prepared
- ● You can add a signal to the devices you created (weapons, shields, life equipment, armor).
There are different designs for signals, so you can set the signal you want to check by checking the scope and choose “Choose Sine”.
“Control settings” added to the option menu
- ● A menu has been added to options that allow you to change button assignments for some tasks.
Capacity added To go to life master
- ● A function has been added to the Lives screen that allows you to go into the master position of each life.
- *It will be effective after cleaning the “trainee test” for each life.
Has been adjusted so that partners selected in production settings Is remembered.
- ● When crafting an item in a field, crafting settings will be saved on the position of the partner selected on the screen and
The next time you craft an item will be displayed in the selected state.
Adjust the number of items that can be done
- ● The maximum number of maximum number of goods has increased in one production for cuisines for plants, “fans,” and “streetlights”.
Information about skills organized Tools displayed on screen
- ● Details of the skills displayed in the details window on the right side of the equipment screen
Is reorganized.
When life is centered – only unique skills are adjusted to display
When an item is centered – is adjusted so that only devices are displayed
Base UI adjustment
- ● Adjusting the icon display of vegetables in the fields.
- ● The names are now displayed on the buildings laid.
Crafting area items Easy to grab
- It made it easier to grab objects in the crafting area.
Gachadan adjusted clear position text for tree
- In the Gacha dungeon tree, when the clear position is “to get a fruit of time,”
We have made it easy to understand which target will leave the fruit of time to accommodate the text.
Map screen adjustment
- ● The icon has been added to the map screen/minimap to make it easier to get out of the dungon and look at ascending and descending levels.
Recording prohibited areas adjustment
- ● Adjusting the prohibited areas for recording on the main unit.
Add guide/adjust the content
- ● The following additions/adjustments have been made for in-game “guide”.
【Add】
| “Signal” | Interpretation |
|---|---|
| Support for production by colleagues | Interpretation of support provided by fellow NPC in production mini-game |
| 『Eye and hair list』 | Explanation of “Catalog” that allows you to add eyes and hairstyle |
(Adjustment)
| Colisium Quest | Adding retirement explanation |
|---|---|
| “Phantom Fellows” | Explanation added about experience distribution |
| How to grow vegetables | Instructions added on sowing and water |
| “Stress for fighter life” / “Stress to gather life” |
The same guide is divided into separate guides to collect war and life. |
Equilibrium change
Parameter adjustment related to main story
- ● The enemies seen in the main story and the parameters of assembled objects have been adjusted to make the story more enjoyable to play.
- ● To make the story more enjoyable, we have adjusted the parameters required for the recipes that need to be made in the main story.
Parameter adjustment related to field challenge
- ● The mythological challenge relaxes the conditions of achieving gold rankings.
- ● The conditions of obtaining gold ratings in the challenges of delivery have been rested.
bug fixes
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● Fixed an issue where players will not be correctly directed to the destinations in the main story, life test and requests.
-
● An issue was decided that prevents progress if you were unable to fight between the beginning of the game and reaching the village of Tokinone.
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● It decides an issue that has made progress impossible if the number of items obtained in the box receiving a life guild is exceeding the range.
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● Fixed a bug about obtaining items in chapter 5 of the main story.
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● A bug fixed with obtaining items in the Mujin sales office.
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● Fixed an issue where the parameters of some treasury chests were incorrect.
- *After applying this patch, the parameters will be automatically corrected.
-
An issue was set on the Baka Dekana continent where NPC/enemies were not proceeding correctly relative to the area.
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● Decide an issue where Phantom character’s position does not change on the basis of region rank.
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● An issue was decided where the experience points were not distributed when a ghost character was in the party if an experience was not distributed or cleaning the crafting mini-game.
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An issue fixed to complete the trial due to not being able to achieve some recipes by leaving tailor and artist Apprentice Trial.
- *After applying this patch, the dishes not available will be provided automatically if the conditions are met.
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● Decide an issue where NPCs are visible, in some life the trainee will be hidden while leaving the test.
-
An issue fixed where the target will not be registered in Pokedex while requesting a fellow gathering from NPC and completing the task.
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● An issue was decided that while requesting to produce the game, the game became uncontrollable and an attempt was made to produce an item that was in the maximum amount when no partner was chosen.
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An issue fixed where goods cannot be placed at the third level of the ground at the base.
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● An issue that prevents the base message board Quest from completing the “Get the highest rating in the gallery”.
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● An issue was decided in the Gachdan tree where the aging altar may not have to dig the objects.
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An issue fixed where the age recipient of a talented old weapon will not be displayed.
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An issue fixed where players will be unable to make progress if they edit a stamp/ymot/free template in the “Greetings” tabs of options in the Gachdan Tree/Baka Decana continent Shrine and then start the game immediately after savings.
- *We are working to save data that will be unable to progress after implementing this patch.
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The unexpected behavior in the menu while renewing.
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● After the end of the tutorial on the basis of the tutorial, an issue was set as the button was unusable.
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● An issue was fixed in some event scenes, where the scene was stopped, while it was set for “auto”, resulting in no operation other than skipping.
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A bug fixed that happened in some quests.
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● Decide an issue where the pinning effects of the trip did not target the right goals while playing cooperatively with the journey (2P family games).
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● Various insects have been fixed in multiplayer.
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● Some Japanese text and translated text have been fixed.
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● Other minor insects have been fixed.

