The Games returned the construction of the GPU processor in the 1990s, so it is only the technique used nowadays – the technique used nowadays – the video game is making its way in almost every aspect of the game design. Keeping that trend in mind, a startup called on Wednesday Khandika – Who is creating AI agents to make and run mobile games – Funding is emerging secretly with $ 27 million.
Funding was picked up in two installments, the most recently a $ 15 million series A, headed by Besmer Venture Partners. Saga VC, VGAMS, F2 Venture Capital, and Akin Babagit-UK-based Games founder and former chief Unicorn Tripletot, who now headed VC firm Arcadia Gaming Advisors-also invested.
Earlier, Set had raised $ 12 million in seed funding as Angel investors from F2, Bessemer, and some gaming industry leaders.
(In a case of untold timing, the sources tell me that Applovin will be a contestant of SETS’s, announcing the sale of its gaming assets today. The deal is not $ 900 million as Applovin, for $ 800 million. First estimated – Appelovin is to be publicly confirmed today. Q1 incomeMore on it.)
So far, the Tel Aviv-based set has taken the same approach to “stealth mode”, which is much more as other B2B startups. Since established in 2022, it is under the radar, the product-market fit and nourishes its early customer base. Today, that customer list includes zynga, scopely, Playtika, superplay, Rovio, Plarium, Candivore and Unity.
It announced a website five months ago, but now that it is completely out secret, still Marketing is not putting its pedal in the metal. It states that it has more than 100 gaming studios in a waiting list, and hence the plan is to use new funding to appoint engineers and AI experts.
For the product, the focus is that CEO Amit Carmi-the company co-establishing with CTO Cunon Blumnfeld believes that the mobile gaming is one of the biggest pain points in the business: attention is being paid.
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“Gaming is one of the most competitive industries in the world,” he told Techchchan in an interview. “There are a lot of players, but you have actually more games than people. It is very easy to make games, but almost impossible, statistically, to create a game that is successful.”

Companies spend a lot on user acquisition marketing to improve those opportunities for success, but it is usually very expensive to make that material and place that material. According to research, on an average, it is spent to make $ 100 billion in revenue of about $ 29 billion. Appsflyer,
Set solution is an AI agent for game publisher marketing. Comprehensive user-level tracking is one thing of the past on iOS, so now the attention is on what the carmi describes as “creative materials”-in-game and marketing streams of interactive moments built on the aesthetics of the game-The purpose of the interactive moments and marketing streams is to try the new game to users, or play them more.
These “playable” advertising and marketing efforts are very attractive at the moment, but they can be very expensive and time taking time, similar to the creation of new versions of the game.
This is where the set sees an opportunity. First humans had to cod, location and measure from the ground, now can be made using the set, startup claims, 15 times faster and 25 times cheaper.
From its time in Tipidot, the Babagit of Arcadia, already know how important marketing is to help the games stand out and play. He described the idea as “No Braner” in an interview. “It is just an unprecedented team and an incredibly talented group of people.”
The opportunity that is setting is also one who has proved. The gaming studio assets that are selling the set of the set to the set of Eplowin for $ 800 million, made in the first place, we understand, to train a large -scale AI model that Applovin now uses a wide range of advertising and marketing devices, which also includes building their own self -playing advertisements for customers through sparklabs.
Now that the AI ​​models and wide networks of users have been established – Applovin has a market cap of $ 103 billion, despite a lot of small sellers noise – game studios are no longer core for applowine. Meanwhile, Applovin has sets on very large awards: it is one of the companies that are Has publicly stated This will bid to buy Tiktok’s global business.
How much is AI too much?
All AI services are a major question mark that has the ability to handle the increasing number of works done by humans. how much is too much? Is there “too much”? Companies like Agayv are already putting some AIs in the creative process, and of course, once the genie is out of the bottle, it can happen.
Carmi said that when he believes that you will eventually be able to manufacture AI agents and to bring the market game to the market by the end, it cannot be a place where settles are settled.
“We believe this is a really big opportunity we are doing now. That is why we have created our game engine and agent layer in such a way that it generates codes and enables us to enter all of all we are basically in the game,” he said. “Set vision is actually taking both marketing material and in-game content for now.”
“I don’t think the origin is to change all aspects of sports design and execution,” Babagit said.
“I don’t even know if it is possible now, because to compete in a very crowded area, the bar is super high, so you need to make a game in which the details are super super important. But I know that this team is working with real technology behind them, so if anyone can automate parts of sports production and distribution, it is.”