In a statement to PC Gamer, Crafton confirmed the validity of one Leaked Sabnutica 2 Development Assessment Was reported earlier KotakuCrafton development analysis “recommended to increase the content volume and polish levels before launching.”
Delay of Subnatika 2 has been the primary driver of the dispute between Charlie Cleveland, Ted Gill, and Max McGir, and Mega-Publisher Crafton, a pre-unknown world-based senior leaders, who bought the studio back in 2021.
The two slides come from an internal presentation, showing the analysis of crafts of the development condition of Sabntika 2 by May 2025. “While the game contains a variety of materials, it currently has the expected freshness and volume from a sequel,” reads a summary on the first page.
On the second slide, Crafton listed the five major features, which was set in 2025 Build vs. its target earrie access launch specifications in 2023: Two lower biomes, a low levithan, a missing vehicle, a removing game, a removable game mode, and “delay in a legend, with a delay in a legend.”
“Compared to the originally employed EA launch specifications, the amount of current target materials is low or adjusted in various elements such as biomes, organisms, equipment/progress and features,” reads the part of the assessment of Crafton. “Due to a difference between the current position and content during the initial launch scheme, it is necessary to re -assure the release timeline and the roadmap.”
Krafton wrote to the PC Gamer in his statement, “The document that is roaming on social media and reported by various outlets is actually part of an internal milestone review held as part of the Sabntika 2 project.” “Milestone reviews are held regularly in all projects in collaboration with Crafton’s Creative Studios. These reviews help to assess development progress, define clear objectives, and ensure that each project aligns with standards of Crafton in both creativity and quality.”
This evidence of the development of Sabnutica 2 definitely deepens the water and gives some credit for the story of Crafton. It seems clear that the delay of Cleveland, Gill, and McGir was not a way to promise $ 250 million bonus in the studio.
In (Since-free) R/PCGAMING Post Calling the boycott of Sabnutica 2 on firing, posters and some commentators said that unknown world’s evicted gods were those who wanted more time on sports and Crafton was emphasizing to hit the original release window, when the opposite is clearly true. Unknown world co-founder Charlie Cleveland wrote last week that “we know that the game is ready for the initial access and we know that you are ready to play it.”
At the same time, Crafton internal development metrics are not a stone pill assigned by God: It is certainly possible that Crafton is believed to be a lack of progress, it is believed that properly resurrected by the unknown world, and that this adjustment could be made during the early access period. In an unknown world, the rank and real access to more words or games than file, we can’t know certainly.
Getting things Ugly Between Crafton and the developers carried out. The publisher took very unprecedented steps to make Cleveland, Gill, and McGare singing, saying that “we feel the deep understanding of betrayal from their failure in honoring the trusts placed in them,” arguing that he “left the responsibilities entrusted” and especially a “individual film project. Meanwhile, Cleveland has said that the three have filed a case against Crafton.
As a great lover of disco alicium, who had to report on that conclusion over the years, I can say to the fans of the Sabnutica: First time?