I felt that the locomoto would be the perfect game for me amid switch 2 chaos. With all the enthusiasm of opening new games and growing rapidly around the track in Mario Cart World, I needed some slow, cool and cozier.
And, for the first five hours, the locomoto slipped completely in that role. You are the conductor of your own train, which you use surprisingly to ride in the settings of vast rural areas, which are populated by anthropological characters. It is an animal crossing-meat-train sim, but with community construction and focus on quests.
You help the residents with most sports with your problems, driving them around, and distribute the mail. You are paid in tokens that you use to buy materials (which you can also harvest with equipment) for craft furniture. Initially, I accepted this gameplay loop. I could make my train beautiful and give comfortest seat to my passengers. I enjoyed talking to the characters because each of them had his own personal plays that often came out.
This is all very few bets, and it works for a 5–10 hour game, but the locomoto is more than double that if you take time to deliver and quests. When every train journey is the same rotation, and every task is some type of discovery, it is no longer relaxed, it is tedious. Eventually, I marked my destination on my map and dropped my switch down to pursue the journey, sometimes to see if I need to fuel.
Customization is extremely impressive, and you can make the cutest animal avatar of your dreams. I went for a red panda named Ruby, because C’Mon, See how unmistaky they areThe whole game also has tons to collect tons of clothes, and I was originally changing the outfit every hour.
You can also decorate your train, fill it with furniture or painting outside. This is another big way to express yourself in-game, but it is a bit strange, with stringent feeling control, as you try to move the furniture into the grid-based decoration system. And if your train is too long, forget about painting those back vehicles.
Finally, while the game pastel look is cute, the performance is slightly unstable on the switch, even after a day. Most of the time, it runs on sub -30fps, it is more with weather, busy train travel and late sports stations. There are also visual bugs, such as suitcases are visible on train tracks, missing textures, vessels running in mid-hosa, and objects inside the characters. If you have a switch 2, play it there – the game runs on 60fps, and the resulting looks better.
Locomoto is clearly a sport that holds ‘vibes’ first. For a slices of my runtime, it was completely pleasant, but until the end, I was walking on smoke. Nevertheless, if it is an attractive and stable adventure with solid characters and a comfortable atmosphere, you will like it. Just not expecting a lot of diversity.