I do not play a lot of horror games. This is not an issue with style; I love resident Evil for example. But many horror games rely on the same set of ideas that they are a type of mixture together. Those who lighten my radar like a Gotesk Christmas tree, they see outside a recent example. This preview is another part of my trip with the Critical Reflex in the East 2025, and it is about a horror game that releases a different challenge. No, I am not a human, you are not worried about the protection or damage of resources. You are worried about how to process information through a filter of your own perception to decide life or death.

No, I am not a human, which is set with a major difference in a world: visitors. These institutions are fatal dopelgangars who can almost completely imitate humans. The problem is that we feel that the rules have come to know that you are not like this you hope that they are. They are things like strange teeth or dirty nails, something that you will expect to see many people in real life, especially in a rural setting in a small American city. And when the bets are higher than the apocalypse, what can you do when someone knocks on your door but tries his best to be cautious?
Other signs are that a visitor stands in front of you, like exaggerated ratio, but it is where not, I do not play a human a clever trick. Its hyper-deitted visual style also plays with ratio and idea that when you are scared and tetting on the edge of pace, you cannot even rely on your own senses. Those you walk in, they are not traditionally attractive or serious, there is a gamut in the middle of everything. At her top, people are normally strange, right? Every morning news is an attempt to collect clues, there is no way to know whom you are talking to, really human, even if you walk in ideasinkrasis.

The game is a simple loop. You are a survivor in a small building, and you can actually watch TV, drink some beer, or watch out. Every day, you get visitors, and you have to determine if they are visitors, normal people, and whether you will let them go inside. Remove them and you can be torn apart. Let them go in, and you must have invited yourself to the rest of your house. And if you feel that you have made a mistake at the first time, you may have time to correct it, with a gun. Grime goods. The worst part, at least first, is not easy to mention whether the options you have “are right” or not.
https://www.youtube.com/watch?v=aqt92tori- I.
At the end of my demo time, I started thinking that if not, I am not a human being, trying to play with me. What if it used to give any kind of deflation like “real demons”, and the visitor was a complete dirt of misinformation and fear? After all, this is 2025. I decided to call the game’s bluff, and invited someone, which was almost comicly comedy with all the warning signals seen so far. I also did not find to go back in before finishing. Fair Play, Scary Video Games! I saw enough at that point, and when not, I am eager about what else can happen in the store when not a human release.
No, I am not a human, who is ready to launch for PC in 2025, and Playstation 5 and Xbox Series x | S to a scheduled date. PAX East 2025 provided access to a demo by the publisher.