The CEO behind the retro remake expert Nightdive Studios has called the Nintendo Switch 2’s game-key card “a bit disappointing”.
In early April, along with all the switch 2 around and around Nintendo’s large showcase, the game-key cards offer the option to provide players with a physical cartridge that do not come with full game data, but have the ability to download the game purchased by them.
Although it can be ideal about the growing sizes of sports, it proves controversial for many people, partly because it is not best for conservation efforts. One of the chorus will be Stephen Kick, CEO of Knightdive Studio, which tells Gamesindustry.biz You will expect for the history of better given nintendo.
“It’s a bit disappointing to see Nintendo,” he says. “You would hope that a company that is big, which has such a collected history, will take protection a little more seriously.”
Thankfully, the broad picture is a bit shiny. While Nintendo’s step is a “step back” for conservation efforts, kick the recent news of Square Enix, Capcom, Sega and Tato Commitment to store previous development materials As a step in the right direction.
“While it’s really good, it would also have been good if they used to do it 20 years ago, right?” Kick says, laughing. “But this can be said to everyone. I think everyone is definitely making more efforts to backup their belongings these days, which is very good. It will make our jobs easy as a studio that mainly focuses on remaster.
“To find the source code and assets to create a collection in the future, hopefully the struggle, hopefully there will not be that kind of goods in the future.”
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