For anyone who already owns the game on the switch, you can buy $ 10 upgrade for Switch 2 which adds mouse functionality for easy building placements and better graphics which includes a resolution collision and high frame rate, which now targets for 60FPS and is largely consistent.
For comparison, I played the base version of the game on the new console for a few hours, and it still felt like a slight improvement before playing it, thanks for playing it on a better machine. Especially the big screen felt everything more cinematic. If you do not feel like buying a separate upgrade, you still have a great time with the game.
It is said, improvement in switch 2 version in experience is definitely worth noting. Everything is a bit faster and sharp, which I liked in particularly busy combat situations and as my village started growing in size and complexity. And, while I did not have many personally disturbing performances issues, which were originally playing the game, it seems that it was specifically designed for more powerful console. The upgrade takes which was already a thoughtful and beautiful gameplay experience, for the next, ancient level.
The only mechanical difference is the new mouse functionality, which automatically kicks when using the joy-con 2 mouse in build mode. When building your city, mouse controls are undoubtedly helpful in creating interesting city design, but it can also be accessed using a regular controller. As a result, the building is slightly sharp, but I generally play with a controller in either handheld mode or docked mode and found removing Joy-C2 to make somewhat tedious. I would call the mouse mode a cool addition, but it is not necessary for a rich game experience.
Overall, Azuma’s mentor is a stellar experience on any platform, in which Switch 2 offers the touch 2 in addition to greatness. Those who are particularly sensitive to performance issues will find themselves in safe hands with upgrade, so until you are ready to pay an up speech for privilege.