Earlier today, the Alden Ring Nitrigan servers went offline for one hour maintenance to prepare for the release of a new patch. It is on a small size, the version number 1.01.2 affects, so you know that it is not going to happen on a large scale.
The patch brings a couple of bug fix, but its most impressive changes are Nerfs – although at least for one of them, you would not have seen that it was happening.
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Nitrigan patch 1.01.2 The last week follows 1.01.1, which came on 2 June. Unlike that one, however, there are no major features or significant additions to look forward. The 1.01.2 has two balance changes worth highlighting.
At first, there was a bug which was due to the passive impact to make ‘ad (magic/lightening/Holi)) a weapon, which was to promote the power of physical attack. This is only the affected bow, however, especially interesting because it is a weapon in the recent weeks of the players.
A part of it was due to the alleged increase of the bow into power, so it is going to do sting if it was the result of a bug that has now been decided. Other changes worth bringing are still another balance. Unique attacks that use some weapon skills sometimes increase the power of characteristic attack, and even the condition diseases. It was clearly not intention to behave, and it possibly made the weapons far more powerful, which they were going to happen. That too, has been decided.

Somewhere else in the patch notes, there is a fix that should allow the weapons to be released with projected damage to be in the loot pool of the drop-off less passive chest, and the enemies were killed. People who find a demon trader in Limeld Quest will be pleased to know that when they want the merchant is now in question.
Here the complete change is log:
- A bug fixed where the passive effect “Add to the weapon (magic/lightning/holy)”, when applied to a bow, made the power of physical attack more than expected.
- A bug fixed where some non-individual attacks of specific weapons skills will instigate the disease of characteristics and arms conditions.
- A bug fixed where arms passive impact with “projectile damage drop-off low” was not included in the chest loot pool and dropped enemies.
- A bug fixed where the demon trader would not appear when certain conditions were fulfilled during personal purpose “Remember of the Guardian’s memory” Find the demon trader in Limveld “.
- A bug fixed where Libra, night’s creature will do some actions again and again.
- A bug fixed that became unstable under some circumstances during the fight against Edel, Baron of Night.
- It was not possible to save a player close to death after a bug fixed where the vermfase grab attack.
The developer finished the patch notes, stating that although the patch fixes several bugs, players can run in “similar issues” in some situations, but it is also working on fixing them. It is not clear whether this means that the same precise bug can still be triggered, or some other insects completely.
It is expected that today’s downtime did not delay in finding out in the efforts of the players what the deal is with the rare object of nitrigin and it is leading to the discovery (may). Downtime or not, however, our magnificent alden ring nitrigan guide never goes offline, so you have to hit it to answer any questions.