Avoiding Tarkov found a new pipe today, and it is not getting very good.
The community is in open rebellion in today’s response Hardcore wipeA sweeping patch that increases the extraction shooter’s economy, format and progress to slow down things in a dialect. At least, it is how players are reading the decision to disable all maps, but two, limiting gunpowder crafting, and insurely create core features that are wildly expensive.
Despite the efforts of developer battlestate prepare Players for hardcore wipe with X post last week, who only read Rare patch note The overnight material was blinded by avoiding the dramatic deficiency of the torque.

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The main quests between the players’ laundry list of the players are: Most of them are simply missing, very limited options for progress in the beginning of a wipe set for the previous months. The plan is for more quests to roll out over time, but it is a little comfort for players who were excited to play a group of torque on Wipe Day.
Then the fact is that only two of the 11 maps of the torque are available for two raids, only on the customs or factory through the in-game transit points with a trip to other maps. Many agree that only accessible maps through other maps, ideologically, have a clean -cruel idea for a hardcore mode, but throw cold water at the torchingly long load time of Tarkov.
The Reddit user wrote, “I tried to reserve. This was the experience: 10 minutes queue for the queue, five minutes run, five minutes for transit, run in 22 minutes queue for reserve in two minutes to trade headshots with just one more player,” Reddit user wrote. Sakamdamada,
“And we have no task, so the game is basically an unexpected haha, no fun items have been combined with pure mindless pieces (2x hide objects required according to Reddit).”
Other changes seem to be square for the objective of hoarders. According to a player, the price of insurance and repair has “a large extent increased” Chronicing unrestaded changesA squeeze that coincides with vendors buying loot for less cash than before. The player-powered flea market is also incompetent for now, sending a clear message that the battistat wants the money to be a more precious resource.
Such is the goal of a hardcore wipe. Battlestate is clearly interested in increasing the status quo, an idea that is proving immediately unpopular. Head of studio Nikita Bayanov Said on x It is monitoring the battlestate response and will change as required.

