Recently, a digital foundry podcast addressed a long -running debate on the unrealistic engine. There is an argument on whether unrealistic engines INI Mods actually improve sports performance, especially in stuttering problems Oblivion version.
The team carefully tested two popular modes and ended the debate, for the least OblivionThese widely used modes provide almost no actual performance benefits. One of the modes tested “”Oblivion BSA Uncompressor
Several five -minute benchmark test in the Imperial city, with both and without, showed almost no difference. After carefully comparing the frame time, the average frame rate with the mood had a small improvement of about 1.9%, but it was so small that it could easily be caused by normal variations in the CPU-Heart benchmark.
The second modes tested was “Ultimate Engine Twix”, a common type of INI file modification that claims to customize various game settings, including graphics, loading behavior, and how the engine uses several CPU core. The results were similar to the first test.
Almost no difference was shown in the “Ultimate Engine Twixes” mod and without running the game with and without running the game. Some settings in the INI file were not clear in their objectives, but which could be understood that either the final version of the game did not make any difference or affects unrelated graphical details only for performance.
Even a small increase in the average frame rate does not matter that the problem, inconsistent frame causes time, is not fixed. The CPU-bound benchmark is naturally some variability, making small percentage improvements meaningless. Originally, the best way to judge these modes is whether they reduce stuttering, not by slight increase in average frame rate.
Neither MOD made a noticeable difference in the gameplay, so what MODs claim to do and have a large gap amidst the actual lack of improvement in the test. Still, these modes are popular.
Players can test the game in various fields or situations where the performance seems better after installing a mod, even if the mod is not the real reason. Another reason is Shader compilation stores, often confused with general performance problems.
If a player installs a modes after experiencing a bad shader stores, the next play session may look smooth just because they were stutters temporary and not because the mod helped. This effect is particularly common in early directx 11 games, which helped create false confidence that these modes work.
It’s just OblivionSo there is always a chance that they work in other sports, but the results believe me that they do not work at all. If there was some profit or noticeable improvement, I am confident that it will work elsewhere, but no one, and this game has a lot of processing in the background. So your modes can only take place.
Source: Digital foundry