The first large repo is originally taking a little longer than planned in part as developers were “wonder” by the fugitive success of co-up horror hit.
Repo specially launched Steam Early Access in February and quickly rocket virality in a way that reminded me of Fasmophobia and deadly company. At the time of writing, It has 112,000 reviews, 96% of which are positive.In a new Q&A“We slept once and we have been awake since then, Ponts Sundeststrom of Semiwork.”
For the first update of the repo, whatever sundström said in an early video, he echoes that it “takes a little long time” compared to the gods.
“We want to assure that we are working as hard as we can get this update to you,” Sundström said. “The first update will take a little more time because the huge success of repo came to us like a surprise, so there are many administrators and boring items that we have to do behind the curtain, and of course work on the game and make sure that everything is stable and ready for release.”
Another reason for a softening delay, as it is wide Previous video A few weeks ago, it is that the gods are still learning ropes because they go. Repo Voiding is the second game of semiwork, its first 3D game, and its first game is made in unity.
“As we are working on the first update for repo, it will naturally take a little more time for the first time because we are still learning things as we go, and we want to make sure that we learn the stuff correctly.”
This means that there should be less time between future updates “because we have more knowledge on things and how to do it,” according to sundström.
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