Thanks to a shipping snaphe, I got my nintendo switch 2 only one week after being launched, but since then I have been making for lost time. However, like most people, the primarily I finished playing are original switch games, but take advantage of horsepower in addition to the new console.
It is a matter of regret that the vast majority of the original switch game have not been given patches to help to take advantage of new hardware, so the benefits are limited. However, as I have discovered, Switch 2 is currently the best thing for switch 1 game, they are made shiny in dock mode.
Later switch games docked terrible
I did not get the original switch for a long time after its launch in 2017, and when I bought it mainly as a handheld system (Skirim Handheld! Wow!), I docked it too much to play it as much as I thought I would. I spent almost all 140 hours Fire symbol: Three houses, For example, the dock was in mode.
However, as time passed, I started to reduce and reduce it. The main reason was just like sports later, like The Vichar 3 And Dum (2016) Little switch looked perfectly fine on the screen, but was terrible and chunky when blowing on TV. So, finally, I started thinking about these games as “only handheld” and could not imagine giving anyone a good time to play on a TV.
Originally, any switch game that manages quite consistent 1080p (maximum output resolution of console), looking great on TV, 4K or otherwise. For the last year or two before receiving my switch 2, I rarely, if ever, was docked anything except the Retro 2D Arcade Game, which I often play using my arcade stick.

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I think I am sticking with this one.
In fact, I was really avoiding buying new games for console, because every review seen on YouTube indicated a low resolution and poor frame rate. This is too much which happened at the end of the life of my playstation 3 and playstation 4 consolles. At that point, the games were very much for these systems.
Switch 2 how to enhance unexpected game
Anmodified original switch games would not perform better, as they were designed on the switch 2 console. However, the truth is that these games never reach their intended maximum performance and image quality on the original switch hardware. So there is almost always a noticeable difference when playing a backward-compatible game on Switch 2.

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Nintendo switch 2 explained backward compatibility
Can you bring your switch collection?
If a game has a dynamic resolution scaling, it should now hit the resolution cap on Switch 2 that has been programmed in it, something that you have never seen almost on the original switch until you were staring at the sky or ground in-game. Similarly, if a game has a 30fps cap, you should now get a consistent, lock 30fps. If a game has an unaccounted frimit, it should now hit 60fps consecutivefps on switch 2, where it can jump between 30 and 60 on the original switch hardware.
The loading time is generally much better, but it does not affect the scene in most sports. However, games that use texture streaming can be better visible because high-rage texture streams can be faster, which you do not have to look at their dirty placeholders before.

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I would have paid more for a slightly better switch 2.
Handheld BC Scaling is currently bad on switch 2
This is usually a very good improvement, and well owners of a switch 2 if you have a broad game library like I do, but a great issue.

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Nintendo needs to fix this switch 2 backward compatibility problems asap
It sounds like a clear fix.
Since the original switch had a 720p screen, almost all games set the maximum target resolution of 720p. So any game that has no patch to unlock its maximum resolution will never go more than 720p in the mode in hand. The switch 2 applies an apology process to that 720p image to fill a large 1080p screen on the new console, but the results are Very miscellaneous. At the point where some game just looks worse on switch 2 than the switch.
Xenoblade Chronicles 2 The infamous handheld mode has a low and crisp maximum resolution, and then becomes upskal for something that is barely acceptable.
On Switch 2, in handheld mode, I consider the game to be practically inaccessible because it passes through many apaskling passes and looks like an over-edged mess. If there is a game that is a strict need of a patch for switch 2, this is the second title in the series.
However, Xenoblade is not the only game that has such issues, and those titles below 720 in handhald mode also with maximum resolutions, which then pass through apaskling on the original code, and then upktling again, see Terrifying,
Dock switch games scale surprisingly (and run great)
However, where Xenoblade 2 Switch 2 looks terrible on his own screen, it’s much better on my TV, as he did on the original hardware. The game is tragically maximized at 720p, even in dock mode, but modern 4K TVs are designed to scale 720p and 1080p to 4K, as these are standard HD resolutions. Xenoblade is also one of the worst conditions here, because a lot of switch games have 1080p’s resolution targets, which are scales Completely For 4K, because it is a double of resolution on each axis.

- 4K capacity
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Yes dock
- 4K capabilities
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HDR
Since those original switch games that target 1080p on the original hardware, now killing that target with the right stability, visual stability and fast scaling on my Samsung Culled or LG OLED looks unprecedented. Whatever game I have tried, the results docked are ahead of 720p to 1080p scaling which is in handheld mode.
So the result is that my gaming habits are flipped as compared to my original switch, where I really play only switch 2 games handheld, but now I like to do my switch 2 to play the original switch game.
Of course, as the developers start patching their games to hit the high resolution and frame rate target on switch 2, this situation will change clearly, but I think the vast majority of the switch title will not get any more attention from their respective developers, which is tragic, but eventually understands. Now only if Nintendo Microsoft can achieve what, and remove the resolution and frame cap from the game without the need for the developer support – then, he, a man can dream!