Microsoft has no plans to get out of the console business. The company has been repeating for a while that it is going to make at least one more generation Xbox console. It has now been confirmed that AMD will provide strength to upcoming hardware, as it did with the Xbox series X/s.
Xbox president Sara Bond announced A short videoAs part of a multi-year partnership, Xbox and AMD “gaming are advancing the status of art in silicon, to distribute the next generation graphics innovation; to unlock a deeper level of visual quality; and the immersive gameplays and players’ experiences were extended with AI’s power, while the Xboxes holding with their current librants,” the binds of Xboxes, ” Said.
A leaked presentation from May 2022 (which was part of the large -scale Xbox leak next year) indicated that Microsoft was yet suggested to attack an agreement with AMD to make a decision to supply a “64 decisions to the next Xbox consoles (s) to the next Xbox console (s) and decide about GPU. Was taken. ” As we now know, the company is doubling with AMD.
On the surface, the main news coming out of the announcement of AMD Agreement Bond is. But, if you read between the lines, there are many other interesting details to tease what he has said in the short video.
For one thing, for things like AI agents, careful -prepared statement lines about Microsoft have been paired with details with details in leaks (and other events), including things such as AI agents. So the company is likely to go down from that path.
Bond said that Microsoft and AMD “including our next generation Xbox console, in their living room and in your hands, will co-engineer silicon in a portfolio of equipment,” means that the company is planning a higher handhalded from the Xbox-branded ROG devices coming later this year. They are also powered by AMD.
In addition, Bond said that the next-of Xbox devices will maintain “compatibility with the existing library of the Xbox games”. The Xbox has made a commitment to backward compatibility, but it is still welcome to listen.
They are quite interesting, there is no doubt, but there were two other things Bond said that I think the Xbox is starting to shed more light on the future of the ecosystem. First, he said that his team is “you are building a gaming platform that is always with you, so you can play games that you want anywhere you want in devices, provide you with an Xbox experience that is not locked on a store or is tied to a device.”
This “single store” is a chin stroker, especially in the light of the new user interface is being made for Xbox Rog Handheld. Windows-operated devices will not allow users to play games via the Xbox PC app, remote play from Xbox console and clouds. They will integrate the game with other PC storesfronts, such as battle.net (which run by Microsoft’s activism run by Activon Blizzard), Steam, Gog and more. Game Pass Ultimate and PC Game pass users have long access to EA Play Games as part of their membership. Ubisoft+ Xbox is also on the console.
Perhaps this concept of not being “closed in the same store” will begin to function in other ways. The valve said a few years ago that for example, it would be happy to integrate the game pass into steam. Similarly, Microsoft has stated that it will welcome the steam and epic game store apps at its PC app store (although the valve and epic might not want to cut the game sales to Microsoft). Maybe we can finally see those people in the next few years.
But how can those integration work on an Xbox console? Bond also indicated on it. He said that Xbox “Windows is working closely with the team to ensure that Windows is the number one platform for gaming.”
Sure, this may be a reference to PC gaming. But Bond clearly did not explain that, which I wonder whether the next Xbox console may be greater than a Windows PC that sits under your TV. It will align with Comments made A few months ago by jez corden Windows CentralWho Said Next Xbox is “a PC, in short, but with a TV-friendly shell.”
With the choice of steam decks and other handheld PCs, it will potentially give game developers a specific set of specifications to work (although ensuring that their games are adapted to many desktops and laptops configurations, as much as possible will be as much as possible). Perhaps the user interface is debuting on the Xbox collaborator X device, a sign of things coming on a large display.
In addition, the Xbox and Windows teams are snatching unnecessary aspects of the operating system in the Xbox collaborative handheld to run them more efficiently. What to stop them from doing so in the next Xbox console? This can enable Xbox to offer a more integrated ecosystem in all platforms, while developing things for developers who want to create games for both PC and Xbox. Do not forget that Microsoft is making a real effort to run Windows more smoothly on the ARM-based processor as part of its copillot+ PC push.
We may have to wait for two or three more years to achieve a full meaning of Microsoft’s vision for the future of Xbox console. But this is definitely the opportunity to weave its platforms more closely and play Xbox (and PC) game in devices, which is more comfortable experience.

