Free-to-play shooter Mecha break The Xbox and PC are available worldwide for gamers, and it provides a healthy set of options in advance when it comes to strikers.
The formal name for Mechs in the game revolves around the core gameplay strikers. Not only do they look, but their abilities are also very unique to each other. Depending on my experience and full launch in beta, it is very clear that not all Mechs are made evenly. This guide will help to separate excellent strikers from more common people.
Full MECHA Break Tier List
It is first important to understand how this level list has been created. Many factors have been considered.
- ease of use.
- Effectiveness in current meat.
- Diversity in their in-game abilities.
- Display in various game mode.
I have used three different levels to classify strikers Mecha break,
- S-tier: Very good striker and current version of the game on launch day.
- A-tier: Close to S-Tier strikers, but they are somehow away from the mark.
- B-tier: Decent striker, but they have been overshadled by other Mechs in their respective roles.

S-tear
- Aquila: Each team requires a sniper, and sadly, only two options are available at the time of launch. To be a sniper, aquila’s kit provides excellent mobility that makes it a difficult goal to take it down. In terms of damage, Aquila can kill the direct health of a rival with a beam cannon, which requires little practice. You can also enjoy sniper mode to manually target. The only range for aquila is an inability to avoid a scuffle, but there are far more positive for this striker.
- Stego: This attacker comes with a turret form, which is my favorite. When in this situation, you will find a stasis shield to protect yourself from the upcoming frontal fire. There are three weapons to combine: rocket pods, micro missiles and rapid rocket pods. If the enemy is caught in the crossfire, Stego can use your gauze defuser to avoid tight conditions while buffing their armor for their and allies.
- Tricra: Trickera is the top level due to his ease of playing and how well it performs as a defender. The fort has a repair drone to fix yourself. It makes it difficult to take the triarara down until you can atom it before the heel starts. However, the form of the fort is not just a defensive position. This converts the trickera into a turret with a shield on all sides. Trickera also takes help from escort drones to shoot missiles to protect itself. This is the earliest-oriented top-tier striker in my books.
A-tear
- Alysnes: A highly versatile attacker, Eligibility excels as an all-rounder and does everything little. It can take enemies down from the range with its energy autocons and gauss cannons. It also has a complex shield to protect itself. Kavach Parj makes it tankier in difficult conditions, while shield can be used to paralys scuffle attacks. Overall, it is an ideal jack of all traders strikers that will not disappoint you.
- Infrano: In my experience, Stego felt a little better to use than the Inferno, but there is no latter pushover. In fact, it is the best counter for both Stego and Trerera (more when it enters as a fort) with the help of its concentrated emitter. There is no doubt about the ability to damage the inferior, but the match requires a lot of skills. To take maximum advantage of this, you have to learn to get closer to the enemies without taking great losses, despite being a booster kit despite the incarno that allows it to rebuild the armor.
- Pinaka: Pinaka is the best ointment in the break as writing, and can be a valuable additional for any team. It is very easy to use Pinaka, as you will focus on fixing yourself and your colleagues. It also provides mechanisms to block enemy attacks with the help of a cover aircraft. If you are playing the role of a healer, you will struggle with Pinaka, as it has a very limited damage capacity.
- Velkin: Scramble brawlers do not feel top level in current meat, but Velkin, well, is very fun to use. The job is simple: Close the dyed attackers down. However, you will first need to know how to stop without shooting from far away. Your jamming pulse ejector will close the enemies, so it has one aspect. Velkin has a host of AOE attacks, mainly focused on its heavy battlex and boomerang drones.
- Narukami: If we had more sniper in the game, Narukami could have been B-tier. I do not like it, although you have to enjoy invisibility. Its decoy drones can make copies that provide invisible with them. Similarly, optical Camo Dome will replace you and your colleagues. Unfortunately, a lot of strikers have the ability to see through invisible, which makes the Narukami rank minimize (however, should be compensated by lack of other snipping options).
B-tier
- Paud: Civilized attackers, but are better options than those listed above. Falcon is also very difficult to control and requires a high skill ceiling. I already died with this one already, and heavy missile launcher is available only when Falcon is in its winged form. Overall, it is a very difficult striker to use in the current meat.
- hurricane: Interestingly, the storm is very diverse when it comes to in-game abilities compared to trisra. It uses drones in both defensive and aggressive roles, but the one that makes the trisra more effective is the form of a fort in the current meat. The storm is still a good defender to use, but not quite good.
- Skyraider: Similar to Falcon, Skyurider is one of two flying makers, but the current is lacking effectiveness. Skyarder has excelled in clear maneuvers, but decreases the capacity of damage (compared to top-level options such as Infrano).
Disclaimer: The list should be updated as I test the strikers more. Two strikers are to be evaluated: Lumina and Panther.