I like to review a graphics card without the flow of a comprehensive controversy (or cacked-up market status), but the RTX 50 series is not particularly cooperative in that regard, so why should the RTX 5060 be separated? This time, the sad Cloud works by itself from NVidia, amid allegations of engineering dodi RTX 5060 preview and Business access attempt For more coverage of its multi frame generation (MFG) capacity.
Such a plan, if correct and deliberately, will suggest a remarkable reduction of confidence in the core of RTX 5060, un-frame-engaged performance. Still now when I have spent some quality time with the card-any tight-for-tat preview independent of Xinigam, of course-is not really as bad in terms of pure hardware. This cut-pris are not equipped for 1440p, but as an inexpensive 1080p push, it is fine. Sufficient. Appropriate. Rarely some devastation that requires a thunderous PR invasive to cover with MFG figures.
Driver, however? Now there is a disaster. And not due to the convention-breaking deficiency of the Early Review software for the press harak-I did the game reader driver of the RTX 5060 at the same time for the update 576.52 updates when everyone was released on May 19. The real problem is that it is the latest in a series of Geforce Driver updates, who have invited all kinds of unexpected errors on old and new games, including many of my benchmarking regular.

Some, such as the horizon forbidden the West and the Dragon Edge: The Vealgard, began to suffer the frequent frimit drops that they have never displayed before. Meanwhile, the metro exodus will crash on startup, and F1 24 will perform Malevolent Without NVIDIa’s precious DLSS frame generation without. Even if these RTX 5060 hardware is not the fault, these driver problems are still more bad vibes around a graphics card that should be like RTX 3060 and, after a while, before RTX 4060 – a People’s Champion.
After all, the more affordable RTX 50 GPU of the bunch, and thus minimal tax entry point (literally, if you are above the pond in tariff land) are in full-spectrum DLSS4 support. Actually many models you see here, well compact Zotac Geforce RTX 5060 Solo, one of many that are actually selling in RRP/MSRP, or £ 270 , $ 299This is a snip, up to 2025 standards, especially when most RTX 5060 TI models have already received some Kwids. If nothing else, it is at least value Look For some upset.
NVIDIA GEFORCE RTX 5060 Review: 1440P Benchmark
Given, 1440p is probably not the best place to start search. After various restarted and re -load, I eventually received some usable data from 576.52 drivers, and RTX 5060 at indigenous resolution makes clearly for smooth framrats in most games compared to RTX 4060 – Metro Exodus and Total War: Warhammer III especially. But then it produced only a single additional frame in the prohibited west, forcing it to leave behind the old and cheap Intel Arc B580. It is a Dalit GPU that RTX 5060 can also catch a draw in both cyberpank 2077 and F1 24 only.
Radeon RX 7700 points to get closer to XT, a potential challenger from the second hand market, but if I was imagining 1440p rigs on a budget, I will still save for RTX 5060 TI 16GB. In the part because the VRAM difference becomes clear on such a rage, especially in the prohibited west, which had a certain quality of a certain nervousness that I do not think is completely explained by the lower frame output alone. Playable evidence suggests that 8GB is fine for most 1080p games, despite the recent rage from technical enthusiasts, but will help cope with the rigor of an additional 8GB quad HD at the top of that possibility.
If you want to participate in the path tradition then you have to invest more. Even with quality DLSS Apscling, my path -dilution tests can reach 30fps on RTX 5060, again giving an argument for RTX 5060 TI. The MFG can achieve numbers, but only felt playable from far away at 2x in cyberpanks 2077: at 4x, input went away from the lag chart, and Alan Wake II had an equally mud feeling (as well as focused on camera movements).
DLSS 4 still has the best overall upscaler/frame gene package in Biz, but as I say every time it comes up, it does not just serve as a means of lubricating low performance. It is very good in taking quite fast games and looking them even more slow, but in fact the DLSS requires the foundation of the commonly presented frame to generate new ones; Without it, it is a gaming hardware that is equivalent to sitting in a rusty wheelbro with a Ferrari Liver. You will take some good speed on the right hill, but will not enjoy the sensation.
NVIDIA GEFORCE RTX 5060 Review: 1080p Benchmark
Life on 1080p is much better. B580 still defeats the RTX 5060 in the horizon, but only by a few frames, and it is practically equal with RTX 5060 TI 16GB in metro and cyberpank. Warhamamer III or the killer’s creed mirage is not behind either.
Vitley, there is also – not more often – a decent improvement on RTX 4060, especially in metro and cyberpank. This is also constant with the application of regular ray tracing. Adding Ultra-Curability RT effects to the metro brought only RTX 5060 to 77FPS, while RTX 4060 managed 62FPS.
Will it fill 165Hz monitor at a continuous maximum quality? No, but then it is not required for less than £ 300. This is fine. Sufficient. Appropriate, I remember someone is saying. Wram-wise, you probably think about whether you may prefer to upgrade to 1440p within the shelf life of this card, but for some time it seems that you can get away with 8GB at 1080p. I did not see that nervous in the prohibited west, for one thing, and in a doom, the dark edge-your-ray-ray-rare tracing and ultra-night griever settings-produced a smooth, stutter-free 73FPS, once again gave the best to RTX 4060 on 60FPS.
Path tradition is a suspicious effort, mind. Although RTX 5060 can crawl for a unstable 30fps-plus in both sports in this lower rez, it was not enough to avoid an offputing deluse of the input lag once once tried to create a difference of MFG. Alan Wake 2 was not as staining on 1440p, but still, it was feeling penance that instead there is only ultra-curvature ray tracing on 44fps.
In fairness, I found a use of an use for MFG in Dragon Edge: The Vilgard. With ultra settings, DLSS on quality and all rays tragic effects enabled, NVidia’s technology converted to 150fps with 53fps in 88FPS on 2X and 4X override. Seriously, neither increased results did not come up with excessive delay, thanks to the fact that RTX 5060 was already accepting the game without them.

It is just unfortunate that to achieve these numbers, I had to test once again from those newfound frimit collapse, at the top to resume the game after a change in every settings, otherwise they would kill the performance without any clear reason. This is not caused by recent poor patch on the part of the bioware, and it is certainly not a problem of how RTX 5060 is the engineer itself, the single fan of Zotac has kept Peak GPU temps up to a sensible 68 ° C. No, this was my life’s fault for the last two days: they 576.52 drivers.
There is a possibility that they will be fixed, and perhaps some worse cannot be replaced, but at this point, sufficient defective games are prepared drivers – whose faults are usually specific to the RTX 50 series – that it has become a problem for the entire GPU family. Sadly, RTX 5060 is to be included. With Nvidia’s own hand, it keeps it in an unbreakable position of having the most powerful and flexible 1080p graphics card in its value range. still It is difficult to say a loud words that words “yes you should buy”. Why should someone invest in an ingredient when its expected drivers have such a more likely to break their game?
This review is based on a retail unit provided by the producer.